Since you see the moves ahead of time, the main philosophy of strategising your moves will always be reaction-based. That comparison is also true from how you plan your moves. For better or worse, the heat system is very reminiscent of the ones seen in fellow mech/mecha game stalwart series Armored Core.īut let’s double back on the initial argument- that I think Phantom Brigade has similarities with Into The Breach. You may want to play it safe and spread your shots and dodges at first, but you probably want to push the limits to stop a fight from escalating to the point that reinforcements arrive. Lining up consecutive shots rapidly is a risk-reward choice. Phantom Brigade has a heat system where each action produces heat and if it goes past the threshold that the mech can handle it starts taking damage. So does that mean that you should have your timeline stacked with queued actions, then? Not necessarily. And as such, it ended up looking like Vegas, Premier Pro, Filmora, Resolve and other video editor software out there. So the timeline when such things happen is stacked- as it lays out precisely how long the mech runs and the mech shoots. Some actions can be done simultaneously- mechs can have loadouts where all they do is hit-and-run, shooting guns while running around in circles without any accuracy penalty. You know where they will run to, where they will aim and shoot at, all that and more.Īnd it’s presented as a timeline of multiple actions. You can see what the enemy will do in that 5-second period. In Phantom Brigade, you have 5 seconds per turn to line up commands for your giant robots squad. What that ultimate boils down to, is that Phantom Brigade takes a riff on Into The Breach- another excellent mech strategy game with the power to precognition- but each turn you’re editing a timeline like it’s a video editor software. And that is manifested in a rather unique setup where you command a battalion of mechs with the power of precognition- see the future 5 seconds at a time. Take a mech/mecha strategy game, but make it both real-time and turn-based at the same time. Phantom Brigade has a strong and interesting premise.
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